The ability to arrange and distribute pixel layers” Snapping support for the pixel layers’ bounding boxes” I will be honest: I do miss a few features for faster and more precise work. “Doing graphic design work or game assets in particular, it is already productive if you set up a good workflow. “They’re powerful! With the ability to reuse styles from other layers in one click, or to save libraries of styles to reuse across documents, they can save you a considerable amount of time.” “Right now, layer styles can slow down the program quite a bit, so you want to add them at the end, or to flatten the layers as you work.” I use File Layers to include reusable graphics, layer styles to add shadows, to give some 3d shape to text layers, and filter layers so I can tweak the value and color contrast of my compositions.” “All the thumbnails you can see on our channel lately were made in Krita. If you need to draw vector shapes, it plays very well with Inkscape, which I still use to create text and copy to Krita at the moment.” “With its rich non-destructive feature set and its great color and layer management tools, it’s the most versatile Free Software to do graphic design for me. I do the bulk of my work with it, and it’s going well!” Game assets, banners, YouTube thumbnails, or some photo editing. “It kept getting better over the past years and, since January, it’s my main art program. For a long time, as it’s not its focus, Krita wasn’t the most productive option for graphic designers.” Work is always busy, so I have to produce pictures quickly. I then used Krita for painting and Affinity Designer for graphic design, side-by-side. “I’ve been working with Photoshop for years, back when I worked as a game artist and designer. He’s also sponsoring a developer to work on Krita Nathan Lovato, the author of the Brushes for Illustrators and Concept Artists Krita brush preset pack and many Krita tutorials is running a kickstarter to create a new course on creating games with free software. Join GDQuest’s Kickstarter: “Create your Own Games with Godot, the Free Game Engine”
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